![]() Blasphemous is an example of this, being that when it was put up on Kickstarter, there was a goal to make it available for Windows, Mac, and Linux. This is further exacerbated by the fact that Apple has made it more desirable and convenient to have all Apple products, as everything is integrated into each other.Ī lot of games are made with OSX in mind from the beginning, even if initially the game is not made useable in OSX. While Windows PCs are still the dominant software and hardware combo in the world (owing partially to the fact of there being so many options vs just Macs (without a going the Hackintosh route), the other part being cost difference), it would be remiss of anyone to think that Windows PCs are the be-all-end-all in terms of gaming. While back in say, the 90s, Windows was pretty much THE gaming OS, over time, many developers have realized the importance of Apple, Macs, and OSX to gaming.Īfter the iMac explosion, the share of people on Windows PCs started to go down. Wow, what an ♥♥♥♥♥♥♥♥♥ and narrow-minded response. This is not the developer's problem, it is yours. Mac and Linux are NOT for gaming if you want to have access to every PC game. ![]() Originally posted by Adefice:Why would the developer spend time and money developing their game for such a minority amount of players on Mac? If you seriously want to play computer games, you need a Windows computer.
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